DMXpressions™ professional browser-based stage lighting console with a live stage of moving lights and haze

    Visualization

    A Fixture-Aware DMX Visualizer

    StageCraft3D previews the active DMXpressions™ patch in a live WebGPU stage view using fixture profiles, shared rig geometry and the same final output state used by the console.

    StageCraft3D DMX visualizer showing moving-light beams and a patched stage rig

    Preview the same patch the console controls

    StageCraft3D reads fixture profiles, live output values and shared Vellum-2D placement so the visualized rig stays connected to programming and output rather than becoming a separate drawing.

    Profile-aware movement and optics

    Compatible fixtures can show pan and tilt, intensity, color, zoom, iris, focus, frost, gobos, prisms and framing. Accuracy depends on the data authored in each fixture profile.

    WebGPU requirements and safe boundaries

    The full renderer needs a current WebGPU-capable browser with hardware acceleration. If rendering is unavailable, core programming and DMX output remain separate. See how GDTF fixture profiles support visualization.