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    DMXpressions™ professional browser-based stage lighting console with a live stage of moving lights and haze

    Release v12.0.0

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    DMX-512 · 128 Universes I/O · 3D Visualizer · Offline

    Professional Stage Lighting
    in Your Browser.

    The modern DMX-512 console for theatre, touring and education, now with realtime Show Mode protection. Program from a laptop, tablet or phone—no core console installer, hardware dongle or subscription.

    Offline-capable PWA — keeps running if venue Wi-Fi drops

    No credit card · Best in current Chrome / Edge · Free demo mode forever

    Theatre·Touring·Corporate Events·Broadcast·Houses of Worship·School Productions

    The Toolkit

    Professional DMX programming,
    visualization and playback tools.

    Flagship

    StageCraft3D Visualizer

    A native WebGPU render engine with real-time volumetric beams, fixture-aware photometric falloff, haze and fog, gobo wheels, framing shutters and prisms — driven by the same patched profiles and live DMX values as the console.

    New

    AtmoSPHERE Engine

    Patch a hazer, fogger, snow, bubble or CO₂ machine and watch it simulate real airflow, drift and density — auto-mirrored straight from your DMX patch.

    AudioLens

    Make the rig move to live sound — beat-, band- and energy-reactive effects driven by any audio input.

    AI

    AI Scene Builder

    Describe a look in plain language and generate full scenes, colour palettes and cues in seconds.

    BeamSculptor & ParaMorph

    Sculpt beam shape, focus and framing, then morph any parameter across the rig with organic, hand-tuned curves.

    New

    Limelight ID

    Inspect any patched fixture in 3D with its manufacturer GDTF geometry, channel map, health grade, live controls and pan/tilt tests in one workspace.

    Full DMX-512

    Frame-accurate output to any fixture.

    128 Universes I/O

    Art-Net & sACN through the local bridge.

    Cloud Sync · Offline

    Your shows follow you everywhere.

    MIDI · OSC · Timecode

    Trigger or lock to SMPTE / audio.

    Industry First

    The AtmoSPHERE Engine.
    Atmospherics that actually behave.

    No other console treats haze, fog, snow and bubbles as a physics-simulated medium. DMXpressions™ models airflow, density and drift in real time — then renders it volumetrically in 3D and drives your foggers, hazers and fans to match.

    Physics-aware control

    Density, coverage, height, drift & airflow as a playable instrument — haze, fog, low-fog, snow & bubbles.

    Real-time 3D volumetrics

    Raymarched haze/fog with scattering beams and GPU snow & bubble particles, advected by your airflow.

    Looks & Auto-Balance

    One-tap atmospheric formulas plus a closed-loop PID that holds your density automatically all show.

    Atmospheric narratives

    Sequence cinematic blocks — “Storm Front,” snowfall, turbulence bursts — into timeline-driven stories.

    See It In Action

    Real fixtures. Real tools. Real console.

    Every image below is a fresh capture from the working DMXpressions™ app with its demo show and patched fixtures — no interface mockups.

    dmxpressions.com · Limelight ID
    High-definition screenshot of the DMXpressions Limelight ID inspector rendering a patched GDTF fixture in its interactive 3D canvas beside fixture identity, patch and health information.
    Limelight ID — A patched GDTF fixture, its manufacturer geometry, health grade, channel map and live controls — together in one inspector.
    dmxpressions.com · Stagelink Core
    High-definition screenshot of DMXpressions Stagelink Core showing patched GDTF fixtures with their universe, address, mode and channel footprint.
    Stagelink Core — Validate GDTF fixture modes, addresses and footprints across the entire patch.
    dmxpressions.com · Live Programmer
    High-definition screenshot of the DMXpressions live Programmer controlling patched fixtures with colour, intensity and beam parameters.
    Live Programmer — Fixture selection, intensity, colour and beam control in one responsive workspace.
    dmxpressions.com · The Observatory
    High-definition screenshot of The Observatory live DMX monitor showing active values, change history and source diagnostics for patched fixtures.
    The Observatory — Trace final DMX values, source ownership, history and fixture-aware output in real time.
    dmxpressions.com · CrescendoFX
    High-definition screenshot of the CrescendoFX library showing a large grid of animated movement, colour, pixel and performance-ready effect presets.
    CrescendoFX — Browse production-ready movement, colour, pixel, audio-reactive and procedural effects.
    dmxpressions.com · Vellum-2D
    High-definition screenshot of Vellum-2D showing many patched fixtures arranged across theatre trusses with live colour, intensity, addresses and a rig minimap.
    Vellum-2D — See the entire patched rig on a responsive stage plan with live colour and intensity.
    dmxpressions.com · Playbacks
    High-definition screenshot of the DMXpressions Playbacks workspace with active cue controls, playback faders and transport actions.
    Playbacks — Run Narratives, cue stacks and submasters from the same deterministic playback engine.
    dmxpressions.com · ParaMORPH
    High-definition screenshot of the DMXpressions ParaMORPH workspace showing an A-to-B look morph across patched fixtures.
    ParaMORPH — Morph colour, position, beam, gobo and effects between two captured looks.
    dmxpressions.com · Marquee Mapper
    High-definition screenshot of Marquee Mapper showing a mapped LED matrix and active generative colour effect.
    Marquee Mapper — Geometry-aware pixel control with layered generative effects.

    On Any Device

    Program from your phone or tablet.

    Phone screenshot of CrescendoFX running live rainbow colour layers across a large fixture selection.
    CrescendoFX
    Phone screenshot of Vellum-2D showing a dense, responsive stage plan with many patched fixtures.
    Vellum-2D
    Phone screenshot of Marquee Mapper running colorful Rainbow FX across a dense pixel-fixture layout.
    Marquee Mapper

    How It Works

    From zero to showtime in minutes.

    01

    Create your account

    Free to start. The demo console opens immediately — no install, no driver.

    02

    Build your show

    Patch fixtures, program cues, and design looks in the full web console.

    03

    Connect the rig

    Use compatible USB-DMX in Chrome or Edge, or run the local bridge for Art-Net and sACN.

    Why DMXpressions™

    The pro console that
    isn't chained to a desktop.

    ETC Nomad, Onyx and QLC+ are powerful desktop tools. DMXpressions™ takes a different approach: a real DMX-512 console in a browser, with an optional local bridge for Art-Net and sACN output when the show network needs it.

    Console-first web workflow

    The complete console opens in a browser with no core app installer or hardware dongle. Add the small local bridge only when the browser needs to send Art-Net or sACN over the show network.

    Runs anywhere you do

    Program from the booth, the house, or the wings — on a laptop, tablet or phone. Your show syncs to the cloud and follows you between devices.

    Own it once

    Buy the universes you need and keep them forever — no annual subscription, no per-seat fees. Upgrade later and only pay the difference.

    CAPABILITYDMXpressions™ETC NomadObsidian OnyxQLC+
    Core console runs in a web browser
    Use on laptop, tablet or phone
    Works on any OS (Win / Mac / Linux / Chrome)
    Cloud show sync across devices
    Physics-based atmospheric engine (haze/fog/snow/bubbles)
    3D visualizer built in
    Free tier with real DMX output
    Up to 128 universes of I/O
    One-time price — own it forever
    Yes Partial / paid add-on No

    Comparison based on publicly available product information, June 2026. ETC Nomad, Obsidian Onyx and QLC+ are trademarks of their respective owners and are not affiliated with DMXpressions™.

    FAQ

    Common questions.

    DMXpressions™ logo

    Ready to take the stage?

    Open the console for free, program your show, and go live when you're ready.